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89
TrueS0N1C89

Unknown - Updated 1 month ago

Most Played Gods
Season 11
Shiva
Warrior
5.5 KDA
3 / 1 / 5
1 - 0 (100%)
13m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5.5
Kills
3
Deaths
1
Assists
5
Farming
GPM
764
Gold
9,937
Minion Damage
16,370
Minion Kills
31
Damage
Player
10,182
Team Healing
302
Self Healing
4,993
Inhand
1,202
Mitigated
14,926
Taken
14,043

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

38 / 100
13m
playtime
100%
Win/Loss Ratio
5.5
kda
1
wins
9,937
gold
764
gpm
3
kills
1
deaths
5
assists
10,182
damage
783
dpm
1,202
in hand
14,043
taken
14,926
mitigated
302
healing
4,993
self healing
31
Minion Kills
16,370
Minion Damage
 
losses
Recently Played
October 22nd - November 21st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
13m
+100 MMR
+12 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

3 / 1 / 5
5.5 KDA
Shiva
Level 16 / 9,937G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.