Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 220s.
Shard Relic
Shard Relics provide special powers available to all gods. Shard Relics are free and can be upgraded to a new Relic once you reach Level 12.
0 /
4 /
0
0 KDA
King Arthur
Level 11 / 6,881G
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Phalanx
+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction
PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.
Cloak
+10
Physical Protection
+10
Magical Protection
Druid Stone
+15
Physical Protection
+15
Magical Protection
+50
Health
Spellbound Kusari
+40
Magical Protection
+20
Mp 5
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.