Player Avatar
114
poolbeast

NA - Updated 11 days ago

Most Played Gods
Season 11
Pele
Assassin
5 KDA
2 / 0 / 6
1 - 0 (100%)
10m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
2
Deaths
0
Assists
6
Farming
GPM
749
Gold
7,490
Minion Damage
25,033
Minion Kills
48
Damage
Player
11,699
Team Healing
0
Self Healing
1,396
Inhand
2,688
Mitigated
3,247
Taken
8,062

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
10m
playtime
100%
Win/Loss Ratio
1
wins
7,490
gold
749
gpm
2
kills
0
deaths
6
assists
11,699
damage
1,170
dpm
2,688
in hand
8,062
taken
3,247
mitigated
0
healing
1,396
self healing
48
Minion Kills
25,033
Minion Damage
 
losses
Recently Played
November 26th - December 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
10m
+46 MMR
+70 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 0 / 6
5 KDA
Pele
Level 13 / 7,490G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.