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99
AceDinosaur8346

NA - Updated 9 hours ago

Most Played Gods
Season 11
Neith
Hunter
0.38 KDA
0 / 8 / 6
0 - 1 (0%)
40m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.38
Kills
0
Deaths
8
Assists
6
Farming
GPM
403
Gold
16,108
Minion Damage
133,488
Minion Kills
204
Damage
Player
11,369
Team Healing
0
Self Healing
4,365
Inhand
3,919
Mitigated
13,552
Taken
33,345

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,462 MMR
Bronze III

Bronze III

0 / 100
40m
playtime
0%
Win/Loss Ratio
0.38
kda
 
wins
16,108
gold
403
gpm
0
kills
8
deaths
6
assists
11,369
damage
284
dpm
3,919
in hand
33,345
taken
13,552
mitigated
0
healing
4,365
self healing
204
Minion Kills
133,488
Minion Damage
1
losses
Recently Played
May 2nd - June 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
40m
-38 MMR
-38 SR
View Match
Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 8 / 6
0.38 KDA
Neith
Level 20 / 16,108G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.