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62
rodneyharrington

Unknown - Updated 10 days ago

Most Played Gods
Season 11
Arachne
Assassin
0.33 KDA
2 / 6 / 0
0 - 1 (0%)
17m
Discordia
Mage
0.06 KDA
0 / 9 / 1
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.17
Kills
2
Deaths
15
Assists
1
Farming
GPM
480
Gold
12,961
Minion Damage
43,933
Minion Kills
80
Damage
Player
9,593
Team Healing
0
Self Healing
2,402
Inhand
4,707
Mitigated
8,622
Taken
25,869

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,491 MMR
Bronze IV

Bronze IV

92 / 100
10m
playtime
0%
Win/Loss Ratio
0.06
kda
 
wins
6,316
gold
632
gpm
0
kills
9
deaths
1
assists
4,172
damage
417
dpm
346
in hand
10,387
taken
2,649
mitigated
0
healing
500
self healing
25
Minion Kills
12,546
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
17m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
6,645
gold
391
gpm
2
kills
6
deaths
0
assists
5,421
damage
319
dpm
4,361
in hand
15,482
taken
5,973
mitigated
0
healing
1,902
self healing
55
Minion Kills
31,387
Minion Damage
1
losses
Recently Played
November 22nd - December 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
17m
-46 MMR
-80 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 6 / 0
0.33 KDA
Arachne
Level 10 / 6,645G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ranked: Joust - 10 months ago
10m
-9 MMR
-212 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 9 / 1
0.06 KDA
Discordia
Level 9 / 6,316G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.