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149
HHQ44

Unknown - Updated 18 hours ago

Most Played Gods
Season 11
Shiva
Warrior
0.75 KDA
1 / 2 / 1
0 - 1 (0%)
14m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.75
Kills
1
Deaths
2
Assists
1
Farming
GPM
468
Gold
6,558
Minion Damage
41,472
Minion Kills
66
Damage
Player
6,037
Team Healing
0
Self Healing
5,988
Inhand
590
Mitigated
8,816
Taken
13,783

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,466 MMR
Bronze III

Bronze III

0 / 100
14m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
6,558
gold
468
gpm
1
kills
2
deaths
1
assists
6,037
damage
431
dpm
590
in hand
13,783
taken
8,816
mitigated
0
healing
5,988
self healing
66
Minion Kills
41,472
Minion Damage
1
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 6 months ago
14m
-34 MMR
-184 SR
View Match
Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

1 / 2 / 1
0.75 KDA
Shiva
Level 13 / 6,558G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.