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69
FramRm

Unknown - Updated 1 day ago

Most Played Gods
Season 11
Tsukuyomi
Assassin
0 KDA
0 / 1 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
1
Assists
0
Farming
GPM
853
Gold
5,120
Minion Damage
10,983
Minion Kills
24
Damage
Player
741
Team Healing
0
Self Healing
976
Inhand
111
Mitigated
982
Taken
3,302

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,436 MMR
Bronze III

Bronze III

0 / 100
6m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,120
gold
853
gpm
0
kills
1
deaths
0
assists
741
damage
124
dpm
111
in hand
3,302
taken
982
mitigated
0
healing
976
self healing
24
Minion Kills
10,983
Minion Damage
1
losses
Recently Played
November 26th - December 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 4 months ago
6m
-64 MMR
-43 SR
View Match
Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 1 / 0
0 KDA
Tsukuyomi
Level 8 / 5,120G
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power