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46
evgeniy68ru

Unknown - Updated 23 days ago

Most Played Gods
Season 11
Danzaburou
Hunter
0.13 KDA
1 / 8 / 0
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.13
Kills
1
Deaths
8
Assists
0
Farming
GPM
922
Gold
8,296
Minion Damage
25,733
Minion Kills
56
Damage
Player
2,929
Team Healing
0
Self Healing
1,139
Inhand
1,482
Mitigated
5,366
Taken
12,237

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
9m
playtime
0%
Win/Loss Ratio
0.13
kda
 
wins
8,296
gold
922
gpm
1
kills
8
deaths
0
assists
2,929
damage
325
dpm
1,482
in hand
12,237
taken
5,366
mitigated
0
healing
1,139
self healing
56
Minion Kills
25,733
Minion Damage
1
losses
Recently Played
November 20th - December 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 1 month ago
9m
-100 MMR
-23 SR
View Match
Emblem of Increasing Peril

Emblem of Increasing Peril

Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

1 / 8 / 0
0.13 KDA
Danzaburou
Level 12 / 8,296G
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.