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temp-04079761529

NA - Updated 5 months ago

Most Played Gods
Season 11
Gilgamesh
Warrior
0 KDA
0 / 6 / 0
0 - 1 (0%)
22m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
6
Assists
0
Farming
GPM
439
Gold
9,665
Minion Damage
50,157
Minion Kills
101
Damage
Player
3,117
Team Healing
0
Self Healing
716
Inhand
534
Mitigated
9,048
Taken
14,423

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
22m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
9,665
gold
439
gpm
0
kills
6
deaths
0
assists
3,117
damage
142
dpm
534
in hand
14,423
taken
9,048
mitigated
0
healing
716
self healing
101
Minion Kills
50,157
Minion Damage
1
losses
Recently Played
August 30th - September 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 5 months ago
22m
-100 MMR
-150 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 6 / 0
0 KDA
Gilgamesh
Level 14 / 9,665G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.