Player Avatar
109
TTVGamerOldTimes

Unknown - Updated 2 days ago

Most Played Gods
Season 11
Ullr
Hunter
0 KDA
0 / 6 / 0
0 - 1 (0%)
9m
Ix Chel
Mage
4 KDA
7 / 2 / 2
0 - 1 (0%)
19m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
1
Kills
7
Deaths
8
Assists
2
Farming
GPM
858
Gold
24,031
Minion Damage
135,577
Minion Kills
238
Damage
Player
30,286
Team Healing
3,570
Self Healing
10,077
Inhand
4,390
Mitigated
13,959
Taken
32,040

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,476 MMR
Silver III

Silver III

35 / 100
9m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
7,294
gold
810
gpm
0
kills
6
deaths
0
assists
5,140
damage
571
dpm
1,399
in hand
9,920
taken
3,595
mitigated
0
healing
1,033
self healing
67
Minion Kills
26,623
Minion Damage
1
losses
Ranked: Joust
1 Games
1,428 MMR
Bronze III

Bronze III

1 / 100
19m
playtime
0%
Win/Loss Ratio
4
kda
 
wins
16,737
gold
881
gpm
7
kills
2
deaths
2
assists
25,146
damage
1,323
dpm
2,991
in hand
22,120
taken
10,364
mitigated
3,570
healing
9,044
self healing
171
Minion Kills
108,954
Minion Damage
1
losses
Recently Played
November 22nd - December 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 2 days ago
9m
-24 MMR
-151 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 6 / 0
0 KDA
Ullr
Level 11 / 7,294G
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ranked: Joust - 22 days ago
19m
-72 MMR
-91 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

7 / 2 / 2
4 KDA
Ix Chel
Level 20 / 16,737G
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.