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61
Hokagxs

NA - Updated 8 months ago

Most Played Gods
Season 11
Chang'e
Mage
5.5 KDA
3 / 0 / 5
1 - 0 (100%)
15m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
3
Deaths
0
Assists
5
Farming
GPM
703
Gold
10,542
Minion Damage
32,820
Minion Kills
65
Damage
Player
9,293
Team Healing
15,016
Self Healing
13,742
Inhand
1,139
Mitigated
7,166
Taken
15,387

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

35 / 100
15m
playtime
100%
Win/Loss Ratio
1
wins
10,542
gold
703
gpm
3
kills
0
deaths
5
assists
9,293
damage
620
dpm
1,139
in hand
15,387
taken
7,166
mitigated
15,016
healing
13,742
self healing
65
Minion Kills
32,820
Minion Damage
 
losses
Recently Played
September 4th - October 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
15m
+100 MMR
+82 SR
View Match
Greater Cloak of Meditation

Greater Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

3 / 0 / 5
5.5 KDA
Chang'e
Level 17 / 10,542G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.