PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Stone of Binding
+35
Magical Protection
+35
Physical Protection
+200
Health
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
Heartward Amulet
+45
Magical Protection
+250
Health
+200
Mana
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.
Sovereignty
+200
Health
+40
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Cloak of Concentration
+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.