AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Gem Of Fate
+10%
Cooldown Reduction
Silver Talisman
+125
Health
+45
Magical Protection
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.
Magic Focus
+20
Magical Power
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Sovereignty
+200
Health
+40
Physical Protection
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.