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UnboundChart

NA - Updated 4 months ago

Most Played Gods
Season 11
Odin
Warrior
0.75 KDA
0 / 4 / 6
1 - 0 (100%)
24m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.75
Kills
0
Deaths
4
Assists
6
Farming
GPM
455
Gold
10,924
Minion Damage
59,038
Minion Kills
117
Damage
Player
8,145
Team Healing
0
Self Healing
4,806
Inhand
1,677
Mitigated
24,595
Taken
22,497

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
24m
playtime
100%
Win/Loss Ratio
0.75
kda
1
wins
10,924
gold
455
gpm
0
kills
4
deaths
6
assists
8,145
damage
339
dpm
1,677
in hand
22,497
taken
24,595
mitigated
0
healing
4,806
self healing
117
Minion Kills
59,038
Minion Damage
 
losses
Recently Played
May 15th - June 14th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
24m
+46 MMR
+208 SR
View Match
Greater Teleport Fragment

Greater Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 180s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 4 / 6
0.75 KDA
Odin
Level 17 / 10,924G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.