Player Avatar
119
MehLazlooo

NA - Updated 2 months ago

Most Played Gods
Season 11
Arachne
Assassin
1.22 KDA
6 / 9 / 10
0 - 1 (0%)
35m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.22
Kills
6
Deaths
9
Assists
10
Farming
GPM
443
Gold
15,488
Minion Damage
120,503
Minion Kills
133
Damage
Player
18,072
Team Healing
0
Self Healing
10,772
Inhand
11,685
Mitigated
26,524
Taken
47,905

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,466 MMR
Bronze III

Bronze III

0 / 100
35m
playtime
0%
Win/Loss Ratio
1.22
kda
 
wins
15,488
gold
443
gpm
6
kills
9
deaths
10
assists
18,072
damage
516
dpm
11,685
in hand
47,905
taken
26,524
mitigated
0
healing
10,772
self healing
133
Minion Kills
120,503
Minion Damage
1
losses
Recently Played
August 29th - September 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 7 months ago
35m
-34 MMR
-107 SR
View Match
Scorching Blink Rune

Scorching Blink Rune

Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

6 / 9 / 10
1.22 KDA
Arachne
Level 20 / 15,488G
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed