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109
TheDunch

NA - Updated 2 months ago

Most Played Gods
Season 11
Kumbhakarna
Guardian
2 KDA
1 / 2 / 6
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2
Kills
1
Deaths
2
Assists
6
Farming
GPM
786
Gold
8,648
Minion Damage
7,845
Minion Kills
9
Damage
Player
2,908
Team Healing
0
Self Healing
1,351
Inhand
373
Mitigated
8,584
Taken
10,208

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,548 MMR
Bronze III

Bronze III

38 / 100
11m
playtime
100%
Win/Loss Ratio
2
kda
1
wins
8,648
gold
786
gpm
1
kills
2
deaths
6
assists
2,908
damage
264
dpm
373
in hand
10,208
taken
8,584
mitigated
0
healing
1,351
self healing
9
Minion Kills
7,845
Minion Damage
 
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
11m
+48 MMR
+184 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 6
2 KDA
Kumbhakarna
Level 14 / 8,648G
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5