Player Avatar
159
mikusweat

Unknown - Updated 1 month ago

Most Played Gods
Season 11
Kuzenbo
Guardian
3 KDA
0 / 1 / 6
1 - 0 (100%)
8m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3
Kills
0
Deaths
1
Assists
6
Farming
GPM
877
Gold
7,016
Minion Damage
9,598
Minion Kills
15
Damage
Player
4,875
Team Healing
0
Self Healing
1,828
Inhand
1,452
Mitigated
11,955
Taken
10,658

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,520 MMR
Bronze III

Bronze III

35 / 100
8m
playtime
100%
Win/Loss Ratio
3
kda
1
wins
7,016
gold
877
gpm
0
kills
1
deaths
6
assists
4,875
damage
609
dpm
1,452
in hand
10,658
taken
11,955
mitigated
0
healing
1,828
self healing
15
Minion Kills
9,598
Minion Damage
 
losses
Recently Played
August 23rd - September 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
8m
+20 MMR
+98 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 1 / 6
3 KDA
Kuzenbo
Level 12 / 7,016G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.