PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Doom Orb
+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
Y10 Pythagorem's Piece
+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction
AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.
Void Doumaru
+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.
Steel Mail
+200
Health
+20
Physical Protection
PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.