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87
IceHashira

NA - Updated 2 months ago

Most Played Gods
Season 11
Horus
Warrior
0.36 KDA
1 / 7 / 3
1 - 0 (100%)
32m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.36
Kills
1
Deaths
7
Assists
3
Farming
GPM
357
Gold
11,425
Minion Damage
45,909
Minion Kills
74
Damage
Player
2,538
Team Healing
234
Self Healing
1,980
Inhand
857
Mitigated
22,672
Taken
18,614

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,539 MMR
Bronze III

Bronze III

37 / 100
32m
playtime
100%
Win/Loss Ratio
0.36
kda
1
wins
11,425
gold
357
gpm
1
kills
7
deaths
3
assists
2,538
damage
79.31
dpm
857
in hand
18,614
taken
22,672
mitigated
234
healing
1,980
self healing
74
Minion Kills
45,909
Minion Damage
 
losses
Recently Played
October 20th - November 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
32m
+39 MMR
+81 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Sundering Spear

Sundering Spear

Fire a bolt that travels 70 units, stopping on first god hit dealing 5% of their Max Health as True Damage and reducing any active shields by 75%. Targets hit take 5% increased damage for 5s. This relic has 2 charges. Cooldown - 130s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 7 / 3
0.36 KDA
Horus
Level 17 / 11,425G
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.