PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Emperor's Armor
+50
Physical Protection
+250
Health
AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%.
Damageable allied structures within 55 units have their Attack Speed increased by 30%.
Spiked Shield
+30
Physical Protection
+100
Health
+15
Hp 5
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Heavy Hammer
+20
Physical Power
+150
Health
PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.