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BonzaiBlunt

NA-West - Updated 1 year ago

Most Played Gods
Season 11
Gilgamesh
Warrior
0.7 KDA
0 / 5 / 7
0 - 1 (0%)
32m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.7
Kills
0
Deaths
5
Assists
7
Farming
GPM
423
Gold
13,541
Minion Damage
96,604
Minion Kills
134
Damage
Player
10,534
Team Healing
0
Self Healing
2,503
Inhand
1,746
Mitigated
29,468
Taken
32,103

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
32m
playtime
0%
Win/Loss Ratio
0.7
kda
 
wins
13,541
gold
423
gpm
0
kills
5
deaths
7
assists
10,534
damage
329
dpm
1,746
in hand
32,103
taken
29,468
mitigated
0
healing
2,503
self healing
134
Minion Kills
96,604
Minion Damage
1
losses
Recently Played
November 19th - December 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 1 year ago
32m
-100 MMR
-228 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

0 / 5 / 7
0.7 KDA
Gilgamesh
Level 20 / 13,541G
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.