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62
DaniiZ

EU - Updated 10 months ago

Most Played Gods
Season 11
Bacchus
Guardian
0 KDA
0 / 5 / 0
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0
Kills
0
Deaths
5
Assists
0
Farming
GPM
566
Gold
6,229
Minion Damage
4,539
Minion Kills
10
Damage
Player
3,261
Team Healing
0
Self Healing
1,679
Inhand
482
Mitigated
9,361
Taken
11,731

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
6,229
gold
566
gpm
0
kills
5
deaths
0
assists
3,261
damage
296
dpm
482
in hand
11,731
taken
9,361
mitigated
0
healing
1,679
self healing
10
Minion Kills
4,539
Minion Damage
1
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 10 months ago
11m
-100 MMR
-21 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 5 / 0
0 KDA
Bacchus
Level 9 / 6,229G
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.