Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s.
<font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.
Vibrant Shard
PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.
0 /
8 /
0
0 KDA
Neith
Level 12 / 7,598G
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Heartseeker
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.