PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Heavy Mace
+30
Physical Power
Titan's Bane
+40
Physical Power
+20
Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Cleric's Cloak
+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction
Spirit Robe
+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.