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BigGreen42

NA - Updated 1 month ago

Most Played Gods
Season 11
Ah Puch
Mage
0.88 KDA
1 / 4 / 5
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.88
Kills
1
Deaths
4
Assists
5
Farming
GPM
686
Gold
8,230
Minion Damage
20,074
Minion Kills
40
Damage
Player
9,630
Team Healing
282
Self Healing
1,278
Inhand
828
Mitigated
3,043
Taken
9,181

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,453 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.88
kda
 
wins
8,230
gold
686
gpm
1
kills
4
deaths
5
assists
9,630
damage
803
dpm
828
in hand
9,181
taken
3,043
mitigated
282
healing
1,278
self healing
40
Minion Kills
20,074
Minion Damage
1
losses
Recently Played
May 18th - June 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
12m
-47 MMR
-184 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 8 + 2% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 4 / 5
0.88 KDA
Ah Puch
Level 12 / 8,230G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.