Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 50% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.
0 /
7 /
1
0.07 KDA
Cerberus
Level 5 / 4,397G
Mage's Blessing
+10 Bonus Ability Damage
+10 Physical Power
+30 Magical Power
+2 MP5 Per 10% Missing Mana
ROLE QUEST: MID
Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.