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sprite111

NA - Updated 1 month ago

Most Played Gods
Season 11
Cernunnos
Hunter
0.7 KDA
1 / 5 / 5
0 - 1 (0%)
28m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.7
Kills
1
Deaths
5
Assists
5
Farming
GPM
686
Gold
19,209
Minion Damage
98,751
Minion Kills
141
Damage
Player
10,358
Team Healing
0
Self Healing
6,474
Inhand
4,930
Mitigated
10,667
Taken
22,251

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,443 MMR
Bronze III

Bronze III

0 / 100
28m
playtime
0%
Win/Loss Ratio
0.7
kda
 
wins
19,209
gold
686
gpm
1
kills
5
deaths
5
assists
10,358
damage
370
dpm
4,930
in hand
22,251
taken
10,667
mitigated
0
healing
6,474
self healing
141
Minion Kills
98,751
Minion Damage
1
losses
Recently Played
October 12th - November 11th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
28m
-57 MMR
-290 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 5 / 5
0.7 KDA
Cernunnos
Level 20 / 19,209G
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.