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106
mr garylarybery

NA-West - Updated 2 days ago

Most Played Gods
Season 11
Tyr
Warrior
0.33 KDA
1 / 3 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.33
Kills
1
Deaths
3
Assists
0
Farming
GPM
849
Gold
5,094
Minion Damage
1,630
Minion Kills
5
Damage
Player
1,846
Team Healing
156
Self Healing
754
Inhand
110
Mitigated
2,525
Taken
5,184

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,436 MMR
Bronze III

Bronze III

0 / 100
6m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
5,094
gold
849
gpm
1
kills
3
deaths
0
assists
1,846
damage
308
dpm
110
in hand
5,184
taken
2,525
mitigated
156
healing
754
self healing
5
Minion Kills
1,630
Minion Damage
1
losses
Recently Played
November 26th - December 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
6m
-64 MMR
-37 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

1 / 3 / 0
0.33 KDA
Tyr
Level 8 / 5,094G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.