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50
Black_Drag5543

Unknown - Updated 12 hours ago

Most Played Gods
Season 11
Kuzenbo
Guardian
0 KDA
0 / 4 / 0
0 - 1 (0%)
8m
Cthulhu
Guardian
0.5 KDA
1 / 2 / 0
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.17
Kills
1
Deaths
6
Assists
0
Farming
GPM
800
Gold
12,002
Minion Damage
28,261
Minion Kills
63
Damage
Player
7,246
Team Healing
0
Self Healing
1,452
Inhand
1,855
Mitigated
16,000
Taken
17,636

Keyboard / Mouse Queues

Ranked: Duel
2 Games
1,371 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
12,002
gold
800
gpm
1
kills
6
deaths
0
assists
7,246
damage
483
dpm
1,855
in hand
17,636
taken
16,000
mitigated
0
healing
1,452
self healing
63
Minion Kills
28,261
Minion Damage
2
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 11 days ago
8m
-70 MMR
-13 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 4 / 0
0 KDA
Kuzenbo
Level 8 / 5,540G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ranked: Duel - 20 days ago
7m
-59 MMR
-17 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 0
0.5 KDA
Cthulhu
Level 10 / 6,462G
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power