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TTVYskcarnage

NA - Updated 4 months ago

Most Played Gods
Season 11
Cthulhu
Guardian
3 KDA
0 / 1 / 6
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3
Kills
0
Deaths
1
Assists
6
Farming
GPM
510
Gold
5,607
Minion Damage
19,080
Minion Kills
36
Damage
Player
6,494
Team Healing
460
Self Healing
2,330
Inhand
766
Mitigated
5,071
Taken
7,339

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

40 / 100
11m
playtime
100%
Win/Loss Ratio
3
kda
1
wins
5,607
gold
510
gpm
0
kills
1
deaths
6
assists
6,494
damage
590
dpm
766
in hand
7,339
taken
5,071
mitigated
460
healing
2,330
self healing
36
Minion Kills
19,080
Minion Damage
 
losses
Recently Played
November 21st - December 21st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 8 months ago
11m
+46 MMR
+132 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 1 / 6
3 KDA
Cthulhu
Level 10 / 5,607G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.