PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.
Druid Stone
+15
Physical Protection
+15
Magical Protection
+50
Health
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.