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66
oXRAEo

Unknown - Updated 19 days ago

Most Played Gods
Season 11
Ymir
Guardian
0.75 KDA
0 / 2 / 3
1 - 0 (100%)
13m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.75
Kills
0
Deaths
2
Assists
3
Farming
GPM
737
Gold
9,576
Minion Damage
6,921
Minion Kills
13
Damage
Player
3,028
Team Healing
0
Self Healing
1,136
Inhand
201
Mitigated
15,691
Taken
14,036

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,515 MMR
Bronze III

Bronze III

35 / 100
13m
playtime
100%
Win/Loss Ratio
0.75
kda
1
wins
9,576
gold
737
gpm
0
kills
2
deaths
3
assists
3,028
damage
233
dpm
201
in hand
14,036
taken
15,691
mitigated
0
healing
1,136
self healing
13
Minion Kills
6,921
Minion Damage
 
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
13m
+15 MMR
+32 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 2 / 3
0.75 KDA
Ymir
Level 16 / 9,576G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.