Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Cooldown - 120s.
14 /
6 /
4
2.67 KDA
Arachne
Level 20 / 14,597G
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Demon Blade
+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Malice
+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction
PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.