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45
GEETCHii_00

Unknown - Updated 19 days ago

Most Played Gods
Season 11
Sun Wukong
Warrior
0.1 KDA
1 / 10 / 0
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.1
Kills
1
Deaths
10
Assists
0
Farming
GPM
717
Gold
7,165
Minion Damage
14,891
Minion Kills
15
Damage
Player
4,886
Team Healing
0
Self Healing
417
Inhand
1,214
Mitigated
6,596
Taken
12,635

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.1
kda
 
wins
7,165
gold
717
gpm
1
kills
10
deaths
0
assists
4,886
damage
489
dpm
1,214
in hand
12,635
taken
6,596
mitigated
0
healing
417
self healing
15
Minion Kills
14,891
Minion Damage
1
losses
Recently Played
November 28th - December 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 3 months ago
10m
-100 MMR
-329 SR
View Match
Thorns of Judgement

Thorns of Judgement

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 50% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 120s.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 10 / 0
0.1 KDA
Sun Wukong
Level 10 / 7,165G
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.