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lkjgfds

Unknown - Updated 5 months ago

Most Played Gods
Season 11
Jormungandr
Guardian
1.1 KDA
2 / 5 / 7
1 - 0 (100%)
19m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.1
Kills
2
Deaths
5
Assists
7
Farming
GPM
712
Gold
13,535
Minion Damage
21,443
Minion Kills
41
Damage
Player
9,595
Team Healing
0
Self Healing
260
Inhand
830
Mitigated
22,643
Taken
19,571

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,565 MMR
Bronze III

Bronze III

36 / 100
19m
playtime
100%
Win/Loss Ratio
1.1
kda
1
wins
13,535
gold
712
gpm
2
kills
5
deaths
7
assists
9,595
damage
505
dpm
830
in hand
19,571
taken
22,643
mitigated
0
healing
260
self healing
41
Minion Kills
21,443
Minion Damage
 
losses
Recently Played
December 12th - January 11th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 5 months ago
19m
+65 MMR
+144 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Shard Relic

Shard Relic

Shard Relics provide special powers available to all gods. Shard Relics are free and can be upgraded to a new Relic once you reach Level 12.

2 / 5 / 7
1.1 KDA
Jormungandr
Level 20 / 13,535G
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection