PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
Attacker's Blessing
+20 Physical Power
+25 Magical Power
ROLE QUEST: DAMAGE
Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.
Apprentice Staff
+50
Magical Power
+10%
Cooldown Reduction
Cleric's Cloak
+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction
Stone of Fal (old)
+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction
PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.
Silver Talisman
+125
Health
+45
Magical Protection
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.