Player Avatar
127
SeanJust1ice666

NA - Updated 17 hours ago

Most Played Gods
Season 8
Hercules
Warrior
1.4 KDA
129 / 329 / 662
42 - 43 (49%)
23h 45m
Cupid
Hunter
1.41 KDA
202 / 349 / 577
40 - 41 (49%)
23h 52m
Chang'e
Mage
1.15 KDA
127 / 370 / 600
38 - 37 (51%)
19h 13m
Raijin
Mage
1.27 KDA
241 / 400 / 530
38 - 37 (51%)
21h 30m
Sol
Mage
0.98 KDA
183 / 482 / 582
37 - 47 (44%)
21h 53m
Player Stats
Totals
Matches
Played
1,549
Won
732
Lost
817
Player Kills
KDA
1.27
Kills
3,529
Deaths
7,672
Assists
12,369
Farming
GPM
730
Gold
19,164,485
Minion Damage
55,840,135
Minion Kills
110,999
Damage
Player
19,043,948
Team Healing
2,219,993
Self Healing
6,222,746
Inhand
3,481,410
Mitigated
23,411,486
Taken
29,949,515

Casual Queues

Normal: Conquest
86 Games
1,472
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

35h 03m
playtime
55.81%
Win/Loss Ratio
0.93
kda
48
wins
1,014,813
gold
483
gpm
210
kills
487
deaths
484
assists
827,123
damage
393
dpm
198,378
in hand
1,804,172
taken
1,140,860
mitigated
103,543
healing
541,600
self healing
8,010
Minion Kills
4,974,076
Minion Damage
38
losses
Normal: Arena
453 Games
1,519
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

112h 46m
playtime
52.1%
Win/Loss Ratio
1.59
kda
236
wins
6,291,641
gold
930
gpm
1,052
kills
2,386
deaths
5,494
assists
7,173,822
damage
1,060
dpm
1,320,106
in hand
10,162,906
taken
8,187,385
mitigated
725,613
healing
1,809,746
self healing
35,742
Minion Kills
16,399,326
Minion Damage
217
losses
Normal: Assault
24 Games
1,467
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6h 40m
playtime
58.33%
Win/Loss Ratio
1.42
kda
14
wins
272,063
gold
680
gpm
94
kills
166
deaths
282
assists
306,252
damage
766
dpm
96,243
in hand
478,741
taken
317,084
mitigated
56,423
healing
112,976
self healing
569
Minion Kills
323,886
Minion Damage
10
losses
Normal: Joust
213 Games
1,366
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

59h 17m
playtime
38.03%
Win/Loss Ratio
1
kda
81
wins
2,269,235
gold
638
gpm
457
kills
1,081
deaths
1,244
assists
1,982,409
damage
557
dpm
367,656
in hand
3,480,787
taken
2,647,722
mitigated
270,659
healing
778,857
self healing
11,090
Minion Kills
6,843,783
Minion Damage
132
losses
Normal: Siege
314 Games
1,265
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

90h 51m
playtime
41.08%
Win/Loss Ratio
0.92
kda
129
wins
3,824,466
gold
702
gpm
607
kills
1,524
deaths
1,591
assists
3,182,840
damage
584
dpm
562,562
in hand
5,427,360
taken
4,167,431
mitigated
366,774
healing
1,129,246
self healing
20,829
Minion Kills
11,019,835
Minion Damage
185
losses
Normal: Clash
459 Games
1,415
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

132h 57m
playtime
48.8%
Win/Loss Ratio
1.35
kda
224
wins
5,492,267
gold
689
gpm
1,109
kills
2,028
deaths
3,274
assists
5,571,502
damage
698
dpm
936,465
in hand
8,595,549
taken
6,951,004
mitigated
696,981
healing
1,850,321
self healing
34,759
Minion Kills
16,279,229
Minion Damage
235
losses
Recently Played
December 21st - January 20th

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Arena - 17 hours ago
16m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+13 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

0 / 3 / 19
3.17 KDA
Bacchus
Level 20 / 13,827G
Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Tainted Amulet

Tainted Amulet

+30
Physical Power
+50
Magical Power
+30
Physical Protection
+80
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 6s. You are healed for 100% of the healing reduced.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Normal: Arena - 18 hours ago
16m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

1 / 2 / 10
3 KDA
Bacchus
Level 20 / 13,720G
Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 6s. You are healed for 100% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Sage's Stone

Sage's Stone

+50
Health
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

Normal: Clash - 2 days ago
27m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
Meditation Cloak Upgrade

Meditation Cloak Upgrade

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1s. Pulses occur once every second for 4s. Cooldown - 140s.

Magic Shell Upgrade

Magic Shell Upgrade

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 50% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

2 / 6 / 20
2 KDA
Bacchus
Level 20 / 16,791G
Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Tainted Amulet

Tainted Amulet

+30
Physical Power
+50
Magical Power
+30
Physical Protection
+80
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 6s. You are healed for 100% of the healing reduced.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Normal: Arena - 2 days ago
14m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+13 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

2 / 2 / 18
5.5 KDA
Bacchus
Level 20 / 13,229G
Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Normal: Arena - 2 days ago
16m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

3 / 4 / 7
1.63 KDA
Bacchus
Level 20 / 13,854G
Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Bulwark of Hope

Bulwark of Hope

+80
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 15% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction