Player Avatar
106
Bald_Tryhard

NA - Updated 10 months ago

Most Played Gods
Season 11
Kukulkan
Mage
2.02 KDA
43 / 42 / 84
7 - 4 (64%)
4h 45m
Sylvanus
Guardian
6.42 KDA
11 / 6 / 55
4 - 0 (100%)
1h 58m
Cu Chulainn
Warrior
2.94 KDA
31 / 18 / 44
4 - 0 (100%)
2h 18m
Ishtar
Hunter
2.02 KDA
23 / 23 / 47
4 - 2 (67%)
2h 20m
Ix Chel
Mage
1.89 KDA
40 / 33 / 45
4 - 4 (50%)
3h 12m
Player Stats
Totals
Matches
Played
176
Won
83
Lost
93
Player Kills
KDA
1.68
Kills
719
Deaths
744
Assists
1,055
Farming
GPM
560
Gold
2,470,905
Minion Damage
16,335,266
Minion Kills
24,922
Damage
Player
3,589,850
Team Healing
90,653
Self Healing
893,406
Inhand
842,034
Mitigated
3,639,981
Taken
4,248,763

Keyboard / Mouse Queues

Ranked: Joust
66 Games
1,182 MMR
Silver II

Silver II

75 / 100
20h 50m
playtime
48.48%
Win/Loss Ratio
2.45
kda
32
wins
878,613
gold
703
gpm
298
kills
180
deaths
285
assists
1,320,057
damage
1,056
dpm
354,271
in hand
1,174,969
taken
790,390
mitigated
39,903
healing
237,036
self healing
6,555
Minion Kills
4,124,439
Minion Damage
34
losses
Ranked: Conquest
110 Games
1,244 MMR
Gold III

Gold III

0 / 100
52h 44m
playtime
46.36%
Win/Loss Ratio
1.43
kda
51
wins
1,592,292
gold
503
gpm
421
kills
564
deaths
770
assists
2,269,793
damage
717
dpm
487,763
in hand
3,073,794
taken
2,849,591
mitigated
50,750
healing
656,370
self healing
18,367
Minion Kills
12,210,827
Minion Damage
59
losses
Recently Played
November 23rd - December 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 10 months ago
40m
-46 MMR
-58 SR
View Match
Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

3 / 7 / 7
0.93 KDA
Ah Muzen Cab
Level 20 / 19,141G
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ranked: Conquest - 10 months ago
27m
-46 MMR
-262 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Horrific Emblem

Greater Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

4 / 6 / 2
0.83 KDA
Cthulhu
Level 20 / 12,804G
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ranked: Conquest - 10 months ago
42m
-46 MMR
-92 SR
View Match
Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

9 / 7 / 7
1.79 KDA
Ah Muzen Cab
Level 20 / 22,708G
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ranked: Conquest - 10 months ago
44m
+46 MMR
+30 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Thorns of Judgement

Thorns of Judgement

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 50% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 120s.

6 / 4 / 19
3.88 KDA
Cu Chulainn
Level 20 / 24,598G
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ranked: Conquest - 10 months ago
43m
+46 MMR
+71 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Thorns of Judgement

Thorns of Judgement

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 50% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 120s.

14 / 10 / 8
1.8 KDA
Cu Chulainn
Level 20 / 23,738G
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.