Player Avatar
101
ShrimpGang4Life

NA-West - Updated 19 hours ago

Most Played Gods
Season 11
Baron Samedi
Mage
2.75 KDA
2 / 2 / 7
1 - 0 (100%)
14m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.75
Kills
2
Deaths
2
Assists
7
Farming
GPM
693
Gold
9,700
Minion Damage
32,564
Minion Kills
64
Damage
Player
14,505
Team Healing
2,488
Self Healing
3,769
Inhand
340
Mitigated
6,224
Taken
11,382

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,515 MMR
Bronze III

Bronze III

35 / 100
14m
playtime
100%
Win/Loss Ratio
2.75
kda
1
wins
9,700
gold
693
gpm
2
kills
2
deaths
7
assists
14,505
damage
1,036
dpm
340
in hand
11,382
taken
6,224
mitigated
2,488
healing
3,769
self healing
64
Minion Kills
32,564
Minion Damage
 
losses
Recently Played
April 2nd - May 2nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
14m
+15 MMR
+17 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 2 / 7
2.75 KDA
Baron Samedi
Level 14 / 9,700G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana