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102
IoOfmysuccI

NA-West - Updated 3 months ago

Most Played Gods
Season 11
Nemesis
Assassin
0.75 KDA
3 / 4 / 0
0 - 1 (0%)
17m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.75
Kills
3
Deaths
4
Assists
0
Farming
GPM
645
Gold
10,960
Minion Damage
39,999
Minion Kills
65
Damage
Player
9,967
Team Healing
0
Self Healing
1,167
Inhand
2,131
Mitigated
9,664
Taken
17,323

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,477 MMR
Bronze III

Bronze III

0 / 100
17m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
10,960
gold
645
gpm
3
kills
4
deaths
0
assists
9,967
damage
586
dpm
2,131
in hand
17,323
taken
9,664
mitigated
0
healing
1,167
self healing
65
Minion Kills
39,999
Minion Damage
1
losses
Recently Played
November 13th - December 13th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 9 months ago
17m
-23 MMR
-38 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Heavenly Wings

Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 120s <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 4 / 0
0.75 KDA
Nemesis
Level 16 / 10,960G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.