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KEEPIN_IT_LOKI

NA - Updated 3 days ago

Most Played Gods
Season 11
Hades
Mage
3.5 KDA
2 / 1 / 3
1 - 0 (100%)
10m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3.5
Kills
2
Deaths
1
Assists
3
Farming
GPM
745
Gold
7,454
Minion Damage
15,572
Minion Kills
38
Damage
Player
5,354
Team Healing
808
Self Healing
4,445
Inhand
529
Mitigated
8,277
Taken
8,945

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

37 / 100
10m
playtime
100%
Win/Loss Ratio
3.5
kda
1
wins
7,454
gold
745
gpm
2
kills
1
deaths
3
assists
5,354
damage
535
dpm
529
in hand
8,945
taken
8,277
mitigated
808
healing
4,445
self healing
38
Minion Kills
15,572
Minion Damage
 
losses
Recently Played
March 28th - April 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 3 months ago
10m
+100 MMR
+127 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 8 + 2% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

2 / 1 / 3
3.5 KDA
Hades
Level 13 / 7,454G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.