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The1nonlyJB1286

NA-West - Updated 3 days ago

Most Played Gods
Season 11
Vulcan
Mage
0.17 KDA
0 / 3 / 1
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.17
Kills
0
Deaths
3
Assists
1
Farming
GPM
606
Gold
6,063
Minion Damage
14,720
Minion Kills
32
Damage
Player
5,391
Team Healing
0
Self Healing
0
Inhand
116
Mitigated
2,095
Taken
6,701

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,489 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
6,063
gold
606
gpm
0
kills
3
deaths
1
assists
5,391
damage
539
dpm
116
in hand
6,701
taken
2,095
mitigated
0
healing
0
self healing
32
Minion Kills
14,720
Minion Damage
1
losses
Recently Played
November 4th - December 4th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
10m
-11 MMR
-145 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 3 / 1
0.17 KDA
Vulcan
Level 11 / 6,063G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.