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89
animefreak43

EU - Updated 3 months ago

Most Played Gods
Season 11
Merlin
Mage
9 KDA
7 / 0 / 4
1 - 0 (100%)
12m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
7
Deaths
0
Assists
4
Farming
GPM
858
Gold
10,295
Minion Damage
35,867
Minion Kills
90
Damage
Player
8,457
Team Healing
0
Self Healing
820
Inhand
274
Mitigated
3,048
Taken
6,509

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,515 MMR
Bronze III

Bronze III

35 / 100
12m
playtime
100%
Win/Loss Ratio
1
wins
10,295
gold
858
gpm
7
kills
0
deaths
4
assists
8,457
damage
705
dpm
274
in hand
6,509
taken
3,048
mitigated
0
healing
820
self healing
90
Minion Kills
35,867
Minion Damage
 
losses
Recently Played
May 4th - June 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
12m
+15 MMR
+118 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

7 / 0 / 4
9 KDA
Merlin
Level 16 / 10,295G
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.