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There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
Bronze IV
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
Bronze IV
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
Recent Matches
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Vibrant Shard
PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.
Tainted Steel
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Shield of the Phoenix
PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Runebreaking Hammer
<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.
Soul Eater
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Spiked Gauntlet
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 8s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Amulet of the Stronghold
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Mail of Renewal
PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.
Rod of Asclepius
PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.
Absolution
PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.
Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.
Sturdy Shard
PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.
Bluestone Pendant
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
Shield of the Phoenix
PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.
Tower Shield
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Vibrant Shard
PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.
Warding Sigil
PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
Shield of the Phoenix
PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Stone Cutting Sword
PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Vibrant Shard
PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.
Conduit Gem
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Obsidian Shard
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.