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126
Dystymi

NA - Updated 12 days ago

Most Played Gods
Season 8
Eset
Mage
3.05 KDA
18 / 10 / 25
3 - 0 (100%)
1h 17m
Persephone
Mage
2.6 KDA
9 / 5 / 8
2 - 1 (67%)
49m
Nike
Warrior
9 KDA
4 / 1 / 10
1 - 0 (100%)
27m
Merlin
Mage
0.5 KDA
0 / 0 / 1
1 - 0 (100%)
10m
Guan Yu
Warrior
1.25 KDA
5 / 8 / 10
1 - 1 (50%)
58m
Player Stats
Totals
Matches
Played
21
Won
11
Lost
10
Player Kills
KDA
2.43
Kills
63
Deaths
52
Assists
127
Farming
GPM
549
Gold
271,394
Minion Damage
1,340,587
Minion Kills
2,529
Damage
Player
266,316
Team Healing
29,786
Self Healing
142,157
Inhand
38,764
Mitigated
332,802
Taken
390,885

Keyboard / Mouse Queues

Ranked: Duel
5 Games
1,253 MMR
Silver V

Silver V

54 / 100
1h 14m
playtime
40%
Win/Loss Ratio
1.43
kda
2
wins
54,048
gold
730
gpm
10
kills
7
deaths
0
assists
47,114
damage
637
dpm
9,374
in hand
69,247
taken
64,427
mitigated
0
healing
26,548
self healing
567
Minion Kills
271,299
Minion Damage
3
losses
Ranked: Joust
3 Games
1,502 MMR
Bronze III

Bronze III

38 / 100
59m
playtime
33.33%
Win/Loss Ratio
3.11
kda
1
wins
38,053
gold
645
gpm
12
kills
9
deaths
32
assists
38,660
damage
655
dpm
1,322
in hand
38,696
taken
13,629
mitigated
134
healing
5,222
self healing
188
Minion Kills
110,172
Minion Damage
2
losses
Ranked: Conquest
13 Games
1,637 MMR
Gold V

Gold V

0 / 100
6h 01m
playtime
61.54%
Win/Loss Ratio
2.46
kda
8
wins
179,293
gold
497
gpm
41
kills
36
deaths
95
assists
180,542
damage
500
dpm
28,068
in hand
282,942
taken
254,746
mitigated
29,652
healing
110,387
self healing
1,774
Minion Kills
959,116
Minion Damage
5
losses
Recently Played
November 5th - December 5th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 3 months ago
11m
+11 MMR
+17 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

1 / 0 / 0
1 KDA
Persephone
Level 14 / 8,560G
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+25
Magical Power

Ranked: Duel - 3 months ago
16m
-68 MMR
+32 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Magic Shell Upgrade

Magic Shell Upgrade

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 50% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

5 / 1 / 0
5 KDA
Persephone
Level 19 / 13,243G
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Ranked: Duel - 4 months ago
12m
-77 MMR
-83 SR
View Match
Sundering Spear

Sundering Spear

Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 50%. Targets hit take 5% increased damage for 5s, stacking 2 times. This relic has 2 charges. Cooldown - 125s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

0 / 3 / 0
0 KDA
Horus
Level 15 / 8,409G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Ranked: Duel - 4 months ago
19m
-59 MMR
-105 SR
View Match
Sundering Spear

Sundering Spear

Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 50%. Targets hit take 5% increased damage for 5s, stacking 2 times. This relic has 2 charges. Cooldown - 125s.

Shield of Thorns

Shield of Thorns

Using this item reflects 30% of all damage you take, before mitigations, for the next 5s, back to its owner as Magical Damage. If you are dealt 120 * your level damage while this effect is active, the effect will end early. Cooldown - 120s.

3 / 2 / 0
1.5 KDA
Horus
Level 20 / 13,571G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 55%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+250
Health

PASSIVE - Enemies take 20% increased damage from you if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ranked: Duel - 4 months ago
16m
-54 MMR
-34 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

1 / 1 / 0
1 KDA
Scylla
Level 17 / 10,265G
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.