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Xori Laurel

NA - Updated 5 hours ago

Most Played Gods
Season 11
Baron Samedi
Mage
2.5 KDA
2 / 2 / 6
1 - 0 (100%)
33m
Chang'e
Mage
0.2 KDA
0 / 5 / 2
0 - 1 (0%)
12m
Ix Chel
Mage
0.25 KDA
1 / 4 / 0
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
3
Won
1
Lost
2
Player Kills
KDA
0.64
Kills
3
Deaths
11
Assists
8
Farming
GPM
581
Gold
33,104
Minion Damage
166,241
Minion Kills
285
Damage
Player
17,998
Team Healing
4,321
Self Healing
14,181
Inhand
2,057
Mitigated
24,124
Taken
43,615

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,403 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
10,053
gold
838
gpm
1
kills
4
deaths
0
assists
5,702
damage
475
dpm
1,202
in hand
16,035
taken
8,897
mitigated
0
healing
3,535
self healing
83
Minion Kills
42,292
Minion Damage
1
losses
Ranked: Joust
1 Games
1,432 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.2
kda
 
wins
6,731
gold
561
gpm
0
kills
5
deaths
2
assists
1,328
damage
111
dpm
199
in hand
8,574
taken
2,365
mitigated
840
healing
1,419
self healing
20
Minion Kills
8,172
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
33m
playtime
100%
Win/Loss Ratio
2.5
kda
1
wins
16,320
gold
495
gpm
2
kills
2
deaths
6
assists
10,968
damage
332
dpm
656
in hand
19,006
taken
12,862
mitigated
3,481
healing
9,227
self healing
182
Minion Kills
115,777
Minion Damage
 
losses
Recently Played
April 13th - May 13th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 2 months ago
12m
-97 MMR
-38 SR
View Match
Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 4 / 0
0.25 KDA
Ix Chel
Level 15 / 10,053G
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ranked: Conquest - 2 months ago
33m
+46 MMR
+48 SR
View Match
Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 2 / 6
2.5 KDA
Baron Samedi
Level 20 / 16,320G
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ranked: Joust - 2 months ago
12m
-68 MMR
-37 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 5 / 2
0.2 KDA
Chang'e
Level 9 / 6,731G
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration