+10 Bonus Ability Damage
+10 Physical Power
+30 Magical Power
+2 MP5 Per 10% Missing Mana
+10% Cooldown Reduction
ROLE QUEST: MID: COMPLETED!
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Gem of Isolation
+70
Magical Power
+200
Health
+10%
Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Y10 Soul Gem
+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
Charon's Coin
+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.