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125
Ryxord-_-

Unknown - Updated 7 hours ago

Most Played Gods
Season 11
Tyr
Warrior
4.5 KDA
3 / 0 / 3
1 - 0 (100%)
15m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
3
Deaths
0
Assists
3
Farming
GPM
625
Gold
9,379
Minion Damage
73,324
Minion Kills
130
Damage
Player
10,813
Team Healing
0
Self Healing
8,431
Inhand
1,129
Mitigated
15,822
Taken
18,347

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,538 MMR
Bronze III

Bronze III

37 / 100
15m
playtime
100%
Win/Loss Ratio
1
wins
9,379
gold
625
gpm
3
kills
0
deaths
3
assists
10,813
damage
721
dpm
1,129
in hand
18,347
taken
15,822
mitigated
0
healing
8,431
self healing
130
Minion Kills
73,324
Minion Damage
 
losses
Recently Played
October 19th - November 18th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
15m
+38 MMR
+50 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

3 / 0 / 3
4.5 KDA
Tyr
Level 16 / 9,379G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction