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Forensik

EU - Updated 6 months ago

Most Played Gods
Season 11
Serqet
Assassin
4.33 KDA
7 / 3 / 12
1 - 0 (100%)
17m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
4.33
Kills
7
Deaths
3
Assists
12
Farming
GPM
762
Gold
12,958
Minion Damage
32,015
Minion Kills
71
Damage
Player
19,160
Team Healing
0
Self Healing
4,446
Inhand
3,609
Mitigated
15,754
Taken
19,721

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

35 / 100
17m
playtime
100%
Win/Loss Ratio
4.33
kda
1
wins
12,958
gold
762
gpm
7
kills
3
deaths
12
assists
19,160
damage
1,127
dpm
3,609
in hand
19,721
taken
15,754
mitigated
0
healing
4,446
self healing
71
Minion Kills
32,015
Minion Damage
 
losses
Recently Played
December 18th - January 17th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
17m
+100 MMR
+86 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

7 / 3 / 12
4.33 KDA
Serqet
Level 17 / 12,958G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.