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144
lashthefallen

NA - Updated 9 months ago

Most Played Gods
Season 11
Morgan Le Fay
Mage
5 KDA
2 / 1 / 6
1 - 0 (100%)
10m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5
Kills
2
Deaths
1
Assists
6
Farming
GPM
814
Gold
8,137
Minion Damage
32,629
Minion Kills
55
Damage
Player
9,443
Team Healing
0
Self Healing
2,345
Inhand
676
Mitigated
3,516
Taken
7,723

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,555 MMR
Bronze III

Bronze III

38 / 100
10m
playtime
100%
Win/Loss Ratio
5
kda
1
wins
8,137
gold
814
gpm
2
kills
1
deaths
6
assists
9,443
damage
944
dpm
676
in hand
7,723
taken
3,516
mitigated
0
healing
2,345
self healing
55
Minion Kills
32,629
Minion Damage
 
losses
Recently Played
November 29th - December 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 year ago
10m
+55 MMR
+257 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 1 / 6
5 KDA
Morgan Le Fay
Level 14 / 8,137G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana